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Argamoroth
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PostSubject: XP   Wed Sep 08, 2010 6:21 am

The XP shouldnt be a drop from monsters as it could impair players later on who would rather play a ranged charater or use mostly magic or something like that also for melee players one person can just stand on the enemy when someones fighting it and 'Stealing' Xp. not that it currently makes a difference but late on it will
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henke96
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PostSubject: Re: XP   Wed Sep 08, 2010 6:26 am

Yea, it could be better if you get exp depending on how much damage you have done to the monster.. or something Razz
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dark
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PostSubject: Re: XP   Wed Sep 08, 2010 7:21 am

or just by killing it, it will be given to the one who has done the most damage
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7legos
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PostSubject: Re: XP   Wed Sep 08, 2010 4:13 pm

Well, the XP credits make it more fun and interesting. Its original Very Happy. In the future I will be making gates to higher level areas that only a certain level can get through to reduce noobs stealing XP. The game wont have alot of players, and if players want to be rude they will just get disliked and hated....
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PostSubject: Re: XP   Wed Sep 08, 2010 4:27 pm

well, if it's going to be like that, i'm fine with it, what will the first gate be? level 30? i'm going to kill a lot of bandits to get to level 100 XD
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Argamoroth
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PostSubject: Re: XP   Wed Sep 08, 2010 4:35 pm

Ok but if people are going as a party the melee players will have to be careful as to not acidentally take all the xp
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7legos
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PostSubject: Re: XP   Wed Sep 08, 2010 7:34 pm

The highest level is 70 in Sernt. The first gate will be from the new island and yes it will probably be around 30... There will be a guard guarding it.
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PostSubject: Re: XP   Thu Sep 09, 2010 10:49 am

cool, but why is the limit 70? and do we have to beat the guard when we are level 70 to go to the gate? that would be awesome, like some kind of boss to pass Razz
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PostSubject: Re: XP   Fri Sep 10, 2010 7:00 am

Lol, The guard doesnt attack. And I will add a Sernt Boss that only level 70s get the chance to fight. But you will need to team up!
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Argamoroth
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PostSubject: Re: XP   Fri Sep 10, 2010 7:04 am

=D i like the idea of bosses that need to be teamed up on bu maybe add some lower level ones too so it not grinding to 70 to fight a boss XD but bosses in genral sound good so long as they are challenging
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PostSubject: Re: XP   Fri Sep 10, 2010 7:08 am

Ill add some lower ones like for example, Im making a Bandit Leader on top of the castle. He will have better spells and be a little harder than most NPCs around his level. But he probably can be killed by a level 20+ as he will be a 10 or 15.
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henke96
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PostSubject: Re: XP   Fri Sep 10, 2010 8:03 am

7legos wrote:
Lol, The guard doesnt attack. And I will add a Sernt Boss that only level 70s get the chance to fight. But you will need to team up!

Only lvl 70s? I dont think so many ppl will be lvl 70 as you said it was very hard Razz
maybe 60+ instead?
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PostSubject: Re: XP   Fri Sep 10, 2010 3:08 pm

Im not going to even start working on the boss until I see some level 50s. Thats one reason to work toward 70... And Im making other bosses too.
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PostSubject: Re: XP   Sun Sep 12, 2010 1:37 am

oh ok so long as theres bosses for all players XD sounds good =D
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PostSubject: Re: XP   Sun Sep 12, 2010 8:24 am

I have finished the Bandit Leader! He is a boss level 14 and wears a black bandana..
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PostSubject: Re: XP   Sun Sep 12, 2010 10:51 am

Nice Very Happy when will you update?
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PostSubject: Re: XP   Sun Sep 12, 2010 12:06 pm

After I fix 1 bug and add 2 or 4 guards inside the castle.
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PostSubject: Re: XP   Mon Sep 13, 2010 2:07 am

=D cant wait to fight him
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PostSubject: Re: XP   Mon Sep 13, 2010 3:13 pm

K so I finished the guards and the leader. Now I need to finish the ew banning system and the disconnecting system.
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Argamoroth
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PostSubject: Re: XP   Tue Sep 14, 2010 2:28 am

yay looking foward to the update Very Happy
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PostSubject: Re: XP   Tue Sep 14, 2010 5:05 pm

Very Happy. Im having some problems with the disconnecting system.... But I have completed the banning system Wink.
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Argamoroth
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PostSubject: Re: XP   Tue Sep 14, 2010 5:21 pm

nice
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PostSubject: Re: XP   Fri Sep 17, 2010 12:27 am

ok umm the xp doesnt show up in the castle ??
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PostSubject: Re: XP   Fri Sep 17, 2010 7:07 am

Hmmm... Ill fix that problem in the next version.
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PostSubject: Re: XP   Fri Sep 17, 2010 7:10 am

OH! I see. The XP turns invisible inside the castle. I can fix that. For now just go over towards where the XP was supposed to drop and you should get it.
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